While none of these will reveal information that a frame-by-frame of the trailer hasn't already, they're great for making the wait until October 26th that much more agonizing. Yay!
Some games stand out from the crowd with a unique art style or atypical aesthetics. Red Dead Redemption 2? Red Dead Redemption 2 just sticks to being plain old gorgeous.
The game is presumably running on a modified version of RAGE, the engine used by Grand Theft Auto 5, and is a significant graphical improvement over Rockstar's previous release - at the time GTA 5 was considered one of the best looking titles.
Rockstar, the devils. They saw what was one of the hottest discussion topics these past few months, and cashed it in. The latest trailer confirmed that John Marston, protagonist of Red Dead Redemption, will be in this game as well.
Red Dead Redemption 2 is set 12 years before the events of RDR's main plotline, so we'll be meeting up with a younger John. It isn't known who will be his voice actor, as Robb Wiethoff retired after this role, just as he said he would.
Dutch, before his descent into megalomaniacal murderous madness, was quite the dapper gent.
Behind him lies the gang's camp - well, one of them at least - overlooking a stunning vista. Red Dead Redemption 2's landscapes will be a far cry from those seen in the first game, with an emphasis on lush forests and snowy mountains. The lass getting comfortable on the cot back there is likely a colleague of Abigail.
Abigail, before becoming John's wife, was a prostitute who serviced the members of Dutch's Gang. Since the gang numbers significantly more members in Red Dead Redemption 2, it's reasonable to assume that Abigail couldn't handle the load alone and needed a helping hand.
Bank robberies will appear in Red Dead Redemption 2's missions.
Sometimes, in order to get the score, players will need to "motivate" the tellers. Asking nicely doesn't work all the time, even if you emphasize your request with a gun. During bank robberies, you'll have a short period of time before law enforcement responds. With that in mind, you can take the time and crack safes for a bigger payout, or blow the locks quicker, destroying some of the goods in the process.
At its height, Dutch's Gang numbered significantly more members then what we saw in Red Dead Redemption. We hope the game will incorporate some explanation as to why Agent Ross doesn't send John after these folk, or even why they're not even mentioned at all in the previous title. Chances are they'll all bite the dust, but hey, there are other possibilities.
They'll still die, probably.
For all the forests and snowy mountains, this is still a Wild West game, so you can expect some typical Wild West locales, like dry plains with bluffs rising up around you. These days the size of an open-world game's map matters a whole lot and Rockstar will likely one-up GTA 5 in terms of map size. The fact that horses will be the quickest method of readily available transport besides trains will make it feel bigger too.
The game's physics engine is highly sophisticated and this is most apparent during gunfights.
Wood will splinter realistically, and character hitboxes are so precise that even clothing is accounted for - if Arthur Morgan's hat is shot somewhere where his head isn't, the hat will be knocked off your head, and it doesn't respawn either. You either pick it back up Indiana Jones style or you'll be with a bare top until your next trip to a clothing shop.
Nice tree. Pretty clouds. Dramatic pose with egregious lack of trigger discipline. Is he threatening that tuft of dried grass? Oh, look, birds!
What should we be looking at here?
Arthur Morgan will act as the right-hand man of gang leader Dutch, meaning many of the other outlaws will rely on him for things like food. Hunting will be a significant element of Red Dead Redemption 2, but entirely optional.
If you don't give two buckshots about the empty bellies of your mates, they'll go off and catch some food themselves, but don't expect a warm welcome when you slink back to camp.
Red Dead Redemption 2 will be a character-driven narrative experience, with the other outlaws in the gang being core elements of the plot. These won't just be random NPCs who happen to populate the camp, but characters with depth, stories to tell and distinct personalities.
Morgan will be able to forge relationships with characters in the world based on his reactions and interactions.
Now, either the developers were cheating and set up this shot of a wolf who, instead of flying towards your trachea with teeth bared, or the game will have a photo mode. I'm hoping for the latter, because a game that can look like this absolutely deserves it.
With the release of this trailer and IGN's report on the 45-minute demo, Rockstar is finally kicking their marketing into gear. Fans can expect shorter periods of radio-silence in between information being revealed.